event = {
  id = anti_desync.0001
  title = "Unified Death Handler"
  desc = "Ensuring character death events are sync-consistent."
  trigger = { always = yes }
  immediate = {
    anti_desync_sync_trigger = yes
    set_variable = { name=death_flag value=1 }
  }
}

event = {
  id = anti_desync.0002
  title = "Deterministic Battle Outcome"
  desc = "Sync-safe resolution of battle results."
  trigger = { always = yes }
  immediate = {
    anti_desync_sync_trigger = yes
    set_variable = { name=battle_result value=1 }
  }
}
